Guides > Create a project > Technical limitations
Updated on 12 Mar 2023
Formats
This guide describes the allowed file formats for uploading and instructions on how to ensure correct file functionality.
Allowed File Formats:
The following file formats can be uploaded: .FBX, .GLB, .GLTF, .OBJ, and .ZIP (which contains the aforementioned files).
Allowed Texture Formats:
The following file formats can be uploaded: .jpg, .png.
We recommend using square textures with a power of 2 (e.g. 128px, 256px, 512px, etc.) and not using textures with a size larger than 2048x2048.
Weight Limit
The maximum weight allowed for each file is 128 MB.
File Organization for Files that Do Not Include Embedded Textures:
For files that do not include embedded textures, such as .GLTF and .OBJ, you need to upload a ZIP file that includes all the necessary files for correct functionality. Here are some examples of how to organize the files inside the ZIP file:
Example for .OBJ file:
- file.obj
- file.mtl
- "Textures" folder or texture files
Example for .GLTF file:
- file.gltf
- file.bin
- "Textures" folder or texture files
Polygons
To ensure faster loading times and a better user experience on both web and VR platforms, it's important to pay attention to the number of vertices in polygons. We recommend following these limits:
• Environments: less than 100,000 vertices
• Single object: less than 30,000 vertices
In questo modo si eviteranno problemi di rallentamento o lag durante l'uso dell'esperienza.
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